As marginalized people wanting to do our best technology and design work in impactful ways, we often find ourselves in corporate or company cultures that are designed for our failure and misery.
Fighting for our personal survival in theses spaces is usually misunderstood by others as a fight that has nothing to do with the products and services we're trying to build.
But how can an organization generate a truly successful product if the ENVIRONMENT in which it's made is actually designed for people's failure?
This presentation is a 4 part, UX-based strategy of Analysis, Destruction, (re)Design, and Adjustment tactics.
It's components are derived from the lived experience of thriving on the margins and challenging the status quo.
Let's explore this strategy as a way to both bring our whole selves to work and produce excellent digital products at the same time.