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Madison+ 2015 Schedule

July 10 - 11, 2015

( 16 available presentations )
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Rating: Everyone
Viewed 13 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

Find out how an enthusiastic home brewer with two Master’s degrees in medieval history turned into a commercial mead maker who makes mead in the most modern possible way. I will talk about how I got into brewing mead, my passion for the history of mead and other fermented beverages and how Bos Meadery is attempting to further the science of mead making.

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Rating: Everyone
Viewed 23 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

GenZ is the largest generation yet and they are truly digital natives. The attitudes and behaviors of Zs will have a huge impact on the future of technology. Grounded in data from hundreds of online research sessions, diaries, and interviews, learn what Gen Z really does online and the ways it will change how we design technology experiences.

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Rating: Everyone
Viewed 28 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

I say: “Enterprise UX”; you say: “hobbled UX”, “swimming with Sharks”, “too big to change”.

I say: “sometimes, BUT…”

The truth is working in Enterprise UX has it’s challenges, but it also has tremendous opportunities! Where else can you influence a user’s experience not just for a few minutes but potentially for several hours a day?

Enterprise UX is the final frontier. Up until now, most people have written it off but just because people “have” to use a tool, doesn’t mean the tool should get a free pass to be a Rubix cube. Sure you can solve it, but…

If you work in Enterprise UX, come to be inspired, if you don’t come to see why maybe you should!

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Rating: Everyone
Viewed 32 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

No one knows that the floppy disk means save. At least, that’s what the campus librarian insisted when she reviewed the website I worked on for her university. I had done research on just this issue, proving college students could identify what the floppy disk meant, but it wasn’t enough. New students are always coming in, she said, much younger than the ones I polled. So I went back and surveyed 526 high schoolers to find out definitively: Do teenagers understand the outdated tech in our icons? The survey says yes. But beyond answering her question, I learned a lot of other interesting things from this exercise.

We often think of icons as the designers’ domain, but when they are accompanied by words or replacing words, they become ours.

Some of what we’ll cover:
- Visual language builds off metaphors from the past, just like spoken language
- Users don’t always need to know an icon’s origin — context can help them
- Teenagers are and aren’t as dumb as you think

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Rating: Everyone
Viewed 15 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

Over the course of Yammer’s 6+ years so far, we’ve wracked up a lot of design debt. Design debt often occurs when startups are growing rapidly and their main objective is to “ship! ship! ship!”. Design gets de-prioritized, consistency ignored, and the company stops thinking about the product holistically, while individuals are focusing on individual projects rather than the whole.

In this talk, I want to discuss what design debt is, how Yammer ended up with it, and why companies should be aware of design debt creep. At a tech company you hear a lot about “engineering debt”, but I want to bring to light the consequences of having “design debt” and how paying it down can improve product development among designers AND engineers.

The takeaways I hope people get from this talk are: the ability to recognize design debt within their own organization; to fully understand the true cost of design debt; and to realize the benefits that come about when your company recognizes this as a problem.

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Rating: Everyone
Viewed 31 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

First, we will cover semantic form markup: why it’s important and how it affects the accessibility of the forms that live within our websites. Then, we’ll move on to the cool stuff! Browsers build a lot of functionality into HTML forms that we should not be handling on our own. However, some of these features come with default styles that we may not want to put into our websites. Everyone knows what inputs and dropdowns look like out of the box. We want to customize the style of our forms to create better experiences for our users, but when does that start to hurt usability? Where do we draw the line? This talk will go over some of these situations. We will discuss how far we can go with styling snazzy forms while keeping these features intact as well as what’s in the future.

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Rating: Everyone
Viewed 23 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

Every designer has had to justify designs to non-designers, yet most lack the ability to explain themselves in a way that is compelling and fosters agreement. The ability to effectively articulate design decisions is critical to the success of a project, because the most articulate person often wins. This session provides principles, tactics, and actionable methods for talking about designs with executives, managers, developers, marketers, and other stakeholders who have influence over the project with the goal of winning them over and creating the best user experience.

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Rating: Everyone
Viewed 41 times
Recorded at: July 10, 2015
Date Posted: August 4, 2015

This talk is an introduction to material design, Google’s new visual design and interaction language for cross-platform applications.
Material Design has been introduced in various Google web apps and in Android 5 (Lollipop). material design is more than a visual pattern language; it also addresses interaction patterns, motion and animations, and transitions between on-screen states. On the ever-evolving continuum of approaches to design, material design is the next step on a journey that has already taken designers from skeuomorphism to flat design. Learn from examples drawn from real applications about the principals behind material design and how it adds a new dimension to how we conceive user experiences.

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Rating: Everyone
Viewed 26 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

You pour your blood, sweat and tears into creating sublime UX designs for your carefully researched audiences, but you might be forgetting one very important one: Your developers. If you want your design vision to really come to life, though, this is one of the most important relationships you can foster. And one surefire way straight to the heart of a developer is to write amazing specs (another is pizza). Get some tips from a former server-side developer turned UX designer, and you and your favorite nerd pack will be besties in no time, knocking out improved work in fewer cycles with way less frustration. Win-win.

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Rating: Everyone
Viewed 11 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

We’re all here because, on some level, we like messes. And, more importantly, we like cleaning them up, diving into the imbroglio until we discern quality from crap, order from chaos. But, in simplifying and solving one mess, how often have you discovered (or even spawned) another? Or, perhaps you’ve already got a bomber user experience strategy but struggle to communicate it’s nuances to stakeholders and content creators–a beautiful labyrinth that no one but you can navigate. This talk will provide specific strategies for cultivating ecosystems thinking–and action–in yourself, your team, and with your clients.

Learning objectives
- How to prime the brain(s) for ecosystems thinking
- Techniques to embrace, navigate, and communicate complexity
- Take action and build trust through experimentation and failure

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Rating: Everyone
Viewed 14 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

Technology makes damn near anything possible. It is cheap and easy to keep a feature for feature pace with your competition. Experience innovation is the new proving ground and it’s where businesses are going to win product loyalty. We, as UX designers and practitioners, can lead the way to experience innovation nirvana.

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Rating: Everyone
Viewed 9 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

Over the course of Yammer’s 6+ years so far, we’ve wracked up a lot of design debt. Design debt often occurs when startups are growing rapidly and their main objective is to “ship! ship! ship!”. Design gets de-prioritized, consistency ignored, and the company stops thinking about the product holistically, while individuals are focusing on individual projects rather than the whole.

In this talk, I want to discuss what design debt is, how Yammer ended up with it, and why companies should be aware of design debt creep. At a tech company you hear a lot about “engineering debt”, but I want to bring to light the consequences of having “design debt” and how paying it down can improve product development among designers AND engineers.

The takeaways I hope people get from this talk are: the ability to recognize design debt within their own organization; to fully understand the true cost of design debt; and to realize the benefits that come about when your company recognizes this as a problem.

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Rating: Everyone
Viewed 27 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

SVG is vector graphics for the web. But fear not, at its heart it’s just a file format, and no harder to use than JPG, PNG, or GIF. If you aren’t yet using SVG, by the end of this talk you’ll not only be anxious to start, but empowered to do amazing things with it. Things like style it with CSS, animate it with JavaScript, or use it to build out an entire icon system for your site. And you’ll know you’re doing the right thing, because you’ll learn how efficient and accessible SVG can be.

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Rating: Everyone
Viewed 23 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

The digital design field is rapidly evolving. Everywhere you look there is another blogger outlining a new technique, a company launching a new device, and an eager designer looking to make their mark. The culmination of this rapid development is websites and apps that are a slew of acronyms, and design complexities. Harmony of form, function and environment are lost in a landscape of bloated technology, rapid innovation, business needs and fashionable trends.

The increasing complexity through innovation in the field and rapid change is not unique to digital design. At the turn of the century architects were building larger houses that were increasingly decorative, widely known as the Victorian style. This was fueled by new materials emerging in the market such as plywood and concrete, allowing for once expensive ornamentation to become attainable by the masses. This shift in the marketplace created an architectural period of overt, often flamboyant, status symbols in the community where they did not belong. One example: Roman pillars, once reserved for places of law, were now common on houses. With all of this overused decorative design, many once symbolic design language elements became meaningless.

In the midst of this extravagance, a rebel emerged. Frank Lloyd Wright was disgusted by what he saw; he sought a stark contrast in his work by emphasizing simplicity, unity of form and function, while emphasizing harmony of design and environment. This fresh perspective, made possible by new technologies, allowed him to escape the gaudy Victorian style. In doing so he sparked an architectural movement, organic architecture, that remains relevant today.

We can learn many lessons about design and UX by exploring Frank Lloyd Wright’s work and the architectural environment. This presentation aims to explain many of the core tenets and practices that Wright. used in his homes and taught in his architecture school (Taliesin, in Spring Green, Wisconsin), and explore ways that they can be applied to digital UX. By learning from Wright’s architectural patterns, his use of natural environment, and his understanding of human behavior, designers can gain new perspective into how to design problems.

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Rating: Everyone
Viewed 11 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

With the Apple Watch finally hitting the market, along with Android Wear rapidly evolving, the popularity of the smartwatch is at an all-time high. Learn the current constraints, along with capabilities of the smartwatch as means to enhance the user experience on a day-to-day basis – from discussing the fine line between being helpful and annoying, to the future of smartwatches and their impact on society.

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Rating: Everyone
Viewed 17 times
Recorded at: July 11, 2015
Date Posted: August 4, 2015

Sensors are exploding! Meeper Technology, Inc has created a way for you to bring your Lego® to life, connecting your toys with a sensor and motor – joining the Internet of Things! Our meeperBOTs motorize your existing Lego® or other block brick vehicles and toys! You can then drive one or more of your vehicle with your Smart Phone or Tablet! Redesign your existing brick vehicles and kits with a meeperBOT and race your friends or yourself, play soccer games or drive an obstacle course. The meeperBOT is a 100% Lego® compatible kit that uses sensored micro-motor technology. meeperBOT kits communicate with your smart device through wireless bluetooth, all you need to do is download our free Meeper app from your app store. If you do not have a smart phone we also have a battery operated joystick. We don’t leave anyone out!